Patch #1950

   
 
 

<< Previous patch

Next patch >>

Download: patch1950.zip 10,822,827 bytes (md5: 7e38cd1f5b14f41fe18a4d472b3ea373)

To manually install the patch, extract it to your Knight Online folder, making sure to overwrite any files when asked. After that, open server.ini and change the number after "Files=" to 1950 (or the newest patch you have installed).
Archive: patch1950.zip
LengthDateTimeName
2,354,3522014-10-0515:23knightonline.exe
1002014-10-0515:23object/korhappy2011_good1.n3shape
65,5602014-10-0515:23npcimg/enchanter_horse.dxt
2522014-10-0515:23scene/korhappy_a01.n3scene
4302014-10-0515:23scene/korhappy_a01.n3scenex
16,4082014-10-0515:23ui/itemicon_8_1021_70_0.dxt
16,4082014-10-0515:23ui/itemicon_8_1021_80_0.dxt
16,4082014-10-0515:23ui/itemicon_8_1021_90_0.dxt
16,4082014-10-0515:23ui/itemicon_8_1022_10_0.dxt
16,4082014-10-0515:23ui/itemicon_8_1022_20_0.dxt
16,4082014-10-0515:23ui/itemicon_8_1022_50_0.dxt
21,3612014-10-0515:23ui/re_voteboard.uif
4,5212014-10-0515:23fx/kor_boc_alllllllllcasting.fxb
9,7092014-10-0515:23fx/kor_boc_alllllllllq.fxb
8,2722014-10-0515:23fx/billboard/20070416_roc_nfx/bow_fire_20201_jo01_0000.dxt
8,2662014-10-0515:23fx/billboard/korhappy_2011/korhappyy_2011ba_0000.dxt
349,5892014-10-0515:23fx/billboard/korhappy_2011/moon_korha2_0000.dxt
349,5922014-10-0515:23fx/billboard/korhappy_2011/moon_korha2hdr_0000.dxt
349,5902014-10-0515:23fx/billboard/korhappy_2011/moon_korha4b_0000.dxt
32,8392014-10-0515:23fx/billboard/korhappy_2011/moon_korhagu1_0000.dxt
32,8422014-10-0515:23fx/billboard/korhappy_2011/moon_korhagu1hdr_0000.dxt
32,8392014-10-0515:23fx/billboard/korhappy_2011/moon_korhagu2_0000.dxt
32,8422014-10-0515:23fx/billboard/korhappy_2011/moon_korhagu2hdr_0000.dxt
6,2322014-10-0515:23fx/billboard/newwepon_a01/hpbuster_03_0000.dxt
2,1232014-10-0515:23fx/billboard/newwepon_a01/npc_guard_cast_kj1_0000.dxt
2,1262014-10-0515:23fx/billboard/z_axe_all_2008/boss_casting_bill_g_0000.dxt
32,8372014-10-0515:23fx/particle/kor_hpa_allp/moon_korha5bo_0000.dxt
6,2382014-10-0515:23fx/particle/z_final_plus_skill/sparks_light_b01_0000.dxt
8,2702014-10-0515:23fx/particle/z_final_plus_skill/sparks_light_c01_0000.dxt
8,2742014-10-0515:23fx/particle/z_final_plus_skill/sparks_light_green01_0000.dxt
8,2732014-10-0515:23fx/particle/z_final_plus_skill/sparks_light_redd01_0000.dxt
2,097,1642014-10-0515:23item/npc2011_taiwan_down.dxt
1732014-10-0515:23item/npc2011_taiwan_down.n3cpart
120,4112014-10-0515:23item/npc2011_taiwan_down.n3cskins
2,097,1622014-10-0515:23item/npc2011_taiwan_up.dxt
1672014-10-0515:23item/npc2011_taiwan_up.n3cpart
287,2972014-10-0515:23item/npc2011_taiwan_up.n3cskins
2,097,1642014-10-0515:23item/npc_2011horse_body.dxt
1712014-10-0515:23item/npc_2011horse_body.n3cpart
230,5272014-10-0515:23item/npc_2011horse_body.n3cskins
131,0892014-10-0515:23item/npc_guard_poo_elmo2008_elmo_body.dxt
2042014-10-0515:23item/npc_guard_poo_elmo2008_elmo_body.n3cpart
72,3842014-10-0515:23item/npc_guard_poo_elmo2008_elmo_body.n3cskins
2092014-10-0515:23item/npc_guard_poo_elmo2008_elmo_head.n3cpart
15,0842014-10-0515:23item/npc_guard_poo_elmo2008_elmo_head.n3cskins
87,4062014-10-0515:23item/npc_guard_poo_elmo2008_elmo_head_wing.dxt
2192014-10-0515:23item/npc_guard_poo_elmo2008_elmo_head_wing.n3cpart
40,1612014-10-0515:23item/npc_guard_poo_elmo2008_elmo_head_wing.n3cskins
87,3972014-10-0515:23item/npc_mo_bilbor_cloth.dxt
1742014-10-0515:23item/npc_mo_bilbor_cloth.n3cpart
12,0442014-10-0515:23item/npc_mo_bilbor_cloth.n3cskins
4,0932014-10-0515:23item/npc_mo_bilbor_collision.n3cskin
87,3962014-10-0515:23item/npc_mo_bilbor_face.dxt
1712014-10-0515:23item/npc_mo_bilbor_face.n3cpart
31,7352014-10-0515:23item/npc_mo_bilbor_face.n3cskins
21,8602014-10-0515:23item/npc_mo_bilbor_feet.dxt
1712014-10-0515:23item/npc_mo_bilbor_feet.n3cpart
28,9552014-10-0515:23item/npc_mo_bilbor_feet.n3cskins
87,3962014-10-0515:23item/npc_mo_bilbor_hand.dxt
1712014-10-0515:23item/npc_mo_bilbor_hand.n3cpart
35,8192014-10-0515:23item/npc_mo_bilbor_hand.n3cskins
21,8592014-10-0515:23item/npc_mo_bilbor_hat.dxt
1682014-10-0515:23item/npc_mo_bilbor_hat.n3cpart
24,2422014-10-0515:23item/npc_mo_bilbor_hat.n3cskins
87,3972014-10-0515:23item/npc_mo_bilbor_lower.dxt
1742014-10-0515:23item/npc_mo_bilbor_lower.n3cpart
32,7442014-10-0515:23item/npc_mo_bilbor_lower.n3cskins
87,3972014-10-0515:23item/npc_mo_bilbor_upper.dxt
1742014-10-0515:23item/npc_mo_bilbor_upper.n3cpart
52,3322014-10-0515:23item/npc_mo_bilbor_upper.n3cskins
131,0852014-10-0515:23item/npc_tree_bam_b_bam.dxt
1722014-10-0515:23item/npc_tree_bam_b_bam.n3cpart
287,4202014-10-0515:23item/npc_tree_bam_b_bam.n3cskins
87,3962014-10-0515:23item/npc_tree_bam_b_gi.dxt
1692014-10-0515:23item/npc_tree_bam_b_gi.n3cpart
27,1152014-10-0515:23item/npc_tree_bam_b_gi.n3cskins
131,0842014-10-0515:23item/npc_tree_bam_b_i1.dxt
1692014-10-0515:23item/npc_tree_bam_b_i1.n3cpart
3,3552014-10-0515:23item/npc_tree_bam_b_i1.n3cskins
131,0842014-10-0515:23item/npc_tree_bam_b_i2.dxt
1692014-10-0515:23item/npc_tree_bam_b_i2.n3cpart
26,8432014-10-0515:23item/npc_tree_bam_b_i2.n3cskins
32,7792014-10-0515:23item/npc_tree_bam_b_n.dxt
1662014-10-0515:23item/npc_tree_bam_b_n.n3cpart
6,6182014-10-0515:23item/npc_tree_bam_b_n.n3cskins
524,3002014-10-0515:23item/wing_knight_new1_bone_body.dxt
1872014-10-0515:23item/wing_knight_new1_bone_body.n3cpart
144,6352014-10-0515:23item/wing_knight_new1_bone_body.n3cskins
1,2522014-10-0515:23chr/kapo_ms_a01.n3anim
1,5882014-10-0515:23chr/npc2011_taiwan.n3anim
2392014-10-0515:23chr/npc2011_taiwan.n3chr
349,4632014-10-0515:23chr/npc2011_taiwan.n3joint
1,2362014-10-0515:23chr/npc_2011horse.n3anim
2012014-10-0515:23chr/npc_2011horse.n3chr
217,6252014-10-0515:23chr/npc_2011horse.n3joint
6,0562014-10-0515:23chr/npc_guard_poo_elmo2008.n3joint
3692014-10-0515:23chr/npc_guard_poo_elmo_ms1.n3chr
842014-10-0515:23chr/npc_guard_poo_elmo_ms1.n3fxplug
1,6042014-10-0515:23chr/npc_mo_bilbor.n3anim
4492014-10-0515:23chr/npc_mo_bilbor.n3chr
209,8342014-10-0515:23chr/npc_mo_bilbor.n3joint
922014-10-0515:23chr/npc_tree_bam.n3anim
3332014-10-0515:23chr/npc_tree_bam.n3chr
17,4142014-10-0515:23chr/npc_tree_bam.n3joint
92,9482014-10-0515:23chr/wing2011_1.n3joint
5322014-10-0515:23chr/wing_knight.n3anim
2132014-10-0515:23chr/wing_knight_new1.n3chr
95,3482014-10-0515:23chr/wing_knight_new1.n3joint
1,4282014-10-0515:23data/ChrTypePartItem.tbl
26,4442014-10-0515:23data/Item_Ext_22.tbl
519,5322014-10-0515:23data/Item_org.tbl
40,0362014-10-0515:23data/Mob.tbl
166,3722014-10-0515:23data/NPC_Looks.tbl
58,9482014-10-0515:23data/Npc.tbl
654,9402014-10-0515:23data/Quest_Helper.tbl
35,6682014-10-0515:23data/Quest_Menu.tbl
157,5962014-10-0515:23data/Quest_Npc_Desc.tbl
1,163,0522014-10-0515:23data/Quest_Talk.tbl
25,2922014-10-0515:23data/Skill_Magic_3.tbl
123,1562014-10-0515:23data/Skill_Magic_4.tbl
31,0442014-10-0515:23data/Skill_Magic_6.tbl
509,2442014-10-0515:23data/Skill_Magic_Main.tbl
7082014-10-0515:23data/Wing.tbl
4532014-10-0515:23data/defaultcamera.n3camera
1802014-10-0515:23data/defaultlight.n3light
4,0762014-10-0515:23data/happykor_a01.n3camera
4,0762014-10-0515:23data/happykor_a02.n3camera
4532014-10-0515:23data/happykor_a033.n3camera
8682014-10-0515:23data/movie_scene.tbl
48,9402014-10-0515:23data/set_Item.tbl
17,910,770 bytes in 130 files

 
   
Based on the MMORPG Knight Online (World, Europe, Japan, Korea), 159,235,828 visits since 07-29-2009